BlackTiger Posted April 23, 2019 Share Posted April 23, 2019 But a high lvl to unlock them like 90. Small tribes have no chance to get them otherwise and the big tribes just get stronger with them Edit: Thanks WC for doing it, if someone can't see the Cryopod Blueprint in the Drop you probably need to unlock the engram first. Link to comment Share on other sites More sharing options...
TDavo Posted June 27, 2019 Share Posted June 27, 2019 Definitely support and craftable in drops/terminals seems a good way to. Link to comment Share on other sites More sharing options...
Caerbannog Posted April 23, 2019 Share Posted April 23, 2019 Lore be damned, I want anyone to be able to use them/get the engram even without getting extinction map or being high level. They've really helped the tame cap problem. Link to comment Share on other sites More sharing options...
CatM0de Posted June 3, 2019 Share Posted June 3, 2019 I don't disagree with them being easier to craft, and I certainly appreciate their usage. Tame caps can easily be diminished with the use of these. Of course, toxic alphas will choose not to utilize this, but that's another topic. Anyway, I do like this idea. Maybe they could be craftable with small amounts of element dust, just to maintain balance. That would actually put some use to element dust on the Island besides making delicious sandwiches. But don't forget about the cryofridge, the only way to make sure these pods are used to the max. That should also be craftable in the fabricator. Or you can kill a couple corrupted dilos and get cryopods from a blue OSD. Your choice. Link to comment Share on other sites More sharing options...
Rarirula Posted June 22, 2019 Share Posted June 22, 2019 Cryopods make life easier, but crafting them in Tek Replicator cuts all the beginners from it Link to comment Share on other sites More sharing options...
Teresa Posted June 25, 2019 Share Posted June 25, 2019 I agree with having this somewhere else other than end game but I think cryo needs to be started when you start. its about keeping servers not capped and helping with lag and huge bases not needed. Link to comment Share on other sites More sharing options...
Melcreif Posted July 8, 2019 Share Posted July 8, 2019 Another issue where making Cryopods easier to obtain is due to the current Meta with Parasaurs. Alphas fly around with a Parasaur to scope out small hidden bases. If you have even one tame you can't stay hidden. Cryopods easier to get for everyone changes this meta. Link to comment Share on other sites More sharing options...
PFM Posted June 25, 2019 Share Posted June 25, 2019 So would they still be limited to Extinction in this scenario? Link to comment Share on other sites More sharing options...
Gabnite Posted May 21, 2019 Share Posted May 21, 2019 Yeah I also think that the current system is okay. There are many workarounds to obtain them. Link to comment Share on other sites More sharing options...
Morgul8lade Posted June 18, 2019 Share Posted June 18, 2019 Any midlevel player should be able to get them. This would help with the need for huge bases and over population. Being made in fabracator is a good compromise Link to comment Share on other sites More sharing options...
Lowly Posted April 26, 2019 Share Posted April 26, 2019 13 hours ago, Arkaholic said: You can do blue orbital drops for easy cryopods. Let's not make the game to easy. You need to own extinction to do this though, not everyone supports dlc or can afford or does own it, let's not judge them for it. Not everyone is able to quickly jump to extinction to spend 40 minutes looking for a blue drop just to make 5 or 6 cryopods on there other server where they've just started up and don't have cryo pods or a replicator but have the engram Link to comment Share on other sites More sharing options...
Human123Tribe123 Posted May 30, 2019 Share Posted May 30, 2019 In my opinion Cryo costs should be higher, perhaps add 200 Dust to the costs, but also the engrams to craft them should be easier to get, I like the city terminal Idea. Link to comment Share on other sites More sharing options...
AngrySaltire Posted August 16, 2019 Share Posted August 16, 2019 3 hours ago, Tawl said: Would be a nice change! Well do I have news for you. Crypods and cryofridges are now craftable in beacons and loot drops. Link to comment Share on other sites More sharing options...
DonaldDuck Posted June 28, 2019 Share Posted June 28, 2019 As a casual player that never plays till endgame, I agree to this. Lock it behind level is enough. Even if it's behind lv 95. Above that is way too high for playing casually. It should be available in normal engram list in all maps. That would make other maps more convenient to play. Link to comment Share on other sites More sharing options...
kaazoo71 Posted September 10, 2019 Share Posted September 10, 2019 I'm glad they actually used this idea and made it so we could craft them in drops, supply crates, and obelisk. Thanks for putting this up and Thank you Wild Card for listening. Link to comment Share on other sites More sharing options...
Ripper34x Posted April 30, 2019 Share Posted April 30, 2019 On 4/23/2019 at 7:25 PM, BlackTiger said: But a high lvl to unlock them like 90. Small tribes have no chance to get them otherwise and the big tribes just get stronger with them Honestly they don’t even need to be cryopods, it could be a new item that serves the same purpose, something new that is craftable but doesn’t require raiding bosses, but make them harder to create, to keep some balance, I wouldn’t mind farming for a while and making 2 or 3 And be set. Link to comment Share on other sites More sharing options...
Melcreif Posted July 9, 2019 Share Posted July 9, 2019 On 4/25/2019 at 8:23 AM, Arkaholic said: You can do blue orbital drops for easy cryopods. Let's not make the game to easy. Coming back to your answer again and let you know about my experience last night. Playing on Small tribes server and friend and I tamed a couple of owls and went after a blue orbital drop. Another guy said he was there first, ok cool. Off to find another one. Found it now working on taking it out. 2 guys come over with Mana's and kill us both and our newly tamed owls. This is the issue in a hostile PVP environment with getting cryopods out of blue drops. They just take too long to complete and you are at risk of getting murdered while trying to get them. With the Parasaur meta of people carying those around to find hidden bases you really need Cryopods early game just to keep from getting off-lined and there is absolutely no where to hide your tames. by allowing folks to at least make them in terminals small tribes have a shot at surviving because at least in PVP no it definitely would not be too easy. Link to comment Share on other sites More sharing options...
Melcreif Posted May 15, 2019 Share Posted May 15, 2019 On 4/26/2019 at 3:15 AM, asmodiandevils said: Let's not make changes. There is a viable market for endgame players and I have yet to see anyone gauge others. I have seen as low as 40 Ingots per cryopod. I do believe the status quo is fine. Also there is incentive for a player to purchase extinction which helps the longevity of the game. Also if you don't have a replicator ---- > MAKE FRIENDS and you will certainly enjoy the benefits of bringing your mats and crafting there. Yours is a very PVE answer. Doesn't necessarily translate to PVP though. Link to comment Share on other sites More sharing options...
Arkaholic Posted April 26, 2019 Share Posted April 26, 2019 5 hours ago, Lowly said: You need to own extinction to do this though, not everyone supports dlc or can afford or does own it, let's not judge them for it. Not everyone is able to quickly jump to extinction to spend 40 minutes looking for a blue drop just to make 5 or 6 cryopods on there other server where they've just started up and don't have cryo pods or a replicator but have the engram They have to make money somehow to keep supporting the game and one of extinctions main features is cryopods. It's either DLC or Microtransactions witch we all should know by now how well that works out for games. I play solo pvp main official an can get cryos easy, even with all the mega tribes and alliances. 40 mins on getting one of the most op things in the game isn't all that bad IMO. Link to comment Share on other sites More sharing options...
Melcreif Posted May 15, 2019 Share Posted May 15, 2019 On 4/25/2019 at 8:23 AM, Arkaholic said: You can do blue orbital drops for easy cryopods. Let's not make the game to easy. Sure, but you usually get what 2? Each orbital drop takes a decent amount of time as well. I'd be fully in support of having them craftable in a terminal if folks are against using the fabby. Just something else besides the replicator. I'm a small tribe looking to keep to a very small footprint and the replicator is huge and it doesn't make sense to need one just for cryopods. Link to comment Share on other sites More sharing options...
SkyHale Posted June 17, 2019 Share Posted June 17, 2019 +1 helps with server load what other reason is needed Link to comment Share on other sites More sharing options...
asmodiandevils Posted April 26, 2019 Share Posted April 26, 2019 Let's not make changes. There is a viable market for endgame players and I have yet to see anyone gauge others. I have seen as low as 40 Ingots per cryopod. I do believe the status quo is fine. Also there is incentive for a player to purchase extinction which helps the longevity of the game. Also if you don't have a replicator ---- > MAKE FRIENDS and you will certainly enjoy the benefits of bringing your mats and crafting there. Link to comment Share on other sites More sharing options...
Aikar Posted August 19, 2019 Share Posted August 19, 2019 This suggestion is technically implemented now. Craftable in drops. edit: weird, new posts that didnt show up, showed up after replying! saltires post wasnt there at first orz Link to comment Share on other sites More sharing options...
Tawl Posted August 16, 2019 Share Posted August 16, 2019 Would be a nice change! Link to comment Share on other sites More sharing options...
DonaldDuck Posted July 22, 2019 Share Posted July 22, 2019 Not just cryopod but most TEK should have primitive version especially teleporter or make it a DLC with a price, so casual players like me that never reach endgame/defeat bosses can have access to it, but weaker version with longer cooldown or half amount of storage/timer. Like for example - PRIMITIVE TEK DLC, price $XX, include Cryopod, teleporters, etc Link to comment Share on other sites More sharing options...
yekrucifixion187 Posted April 23, 2019 Share Posted April 23, 2019 I'd be ok with this and cryo fridges if they cost element dust, droppable by tek dino's now. So different recipes based on machine used. (If that's possible) Link to comment Share on other sites More sharing options...
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BlackTiger
But a high lvl to unlock them like 90. Small tribes have no chance to get them otherwise and the big tribes just get stronger with them
Edit: Thanks WC for doing it, if someone can't see the Cryopod Blueprint in the Drop you probably need to unlock the engram first.
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